HellRaisers [2:1] Preparation @bo3
(16:5 @dust2, 17:19 @mirage, 16:8 @cobblestone)
HellRaisers started the first map, Dust 2, on the defense side — the team showed an excellent understanding of both the rival and the map. HR's defense turned out to be beyond the Danes' capacity — they did not take a single key round in the first half and by the side switching had only four points, which was definitely not enough for this map. In attack HellRaisers, basically, did not have to do anything, but take five rounds, and our squad did accomplish this task, having given away only one round to the rival.
Mirage was much more intensive. HellRaiser started in defense again, but this time the Danes felt way better on the map. The entire half was full of point exchanges — none of the teams did not manage to pull away, and at the side switching HR had the minimum advantage. The second part of the map was hardly different, as well as its result — the teams were not forced to play additional rounds, in which Preparation turned out to be stronger.
Cobblestone was the decisive map. Recently HellRaisers play this map very confidently, so the Danes had a reason to get worry. Nevertheless, they were ready for the game themselves — the first pistol round and two following ones ended in Preparation's favor, but the first buy round was taken by HellRaisers. A crucial moment was the 12th round, when HR, being in a situation of a temporary draw, overcame the rival and rapidly took the needed number of rounds. 16:8, and HellRaisers reach the semi-final.