The first map was Team Dignitas, Cobblestone. HellRaisers started with a series of lost rounds, but on the sixth try they did take the first point in the game, and then started to gain momentum. Team Dignitas in their turn were net able to cope with HellRaisers, who had taken eight rounds in a row, and only at the end of the first half the Danes managed to exchanged the points. In the second half HellRaisers simply did away with the rival, and, as a result, the Danes had taken only one round before they were defeated.
The second map was HellRaisers' pick, and its beginning was very similar to Cobblestone's — Team Dignitas took five rounds, only after which HellRaisers earned the first point. Unfortunately, the game did not run well for our boys after that either — they did not take a single key round in the first half and basically had to play faultlessly after the side switching. Team Dignitas, having got such an advantage, rather calmly won that map, while trying not to give any chances for a comeback. HellRaisers made a few desperate attempts to return into the game, but all of them were failed.
The decisive map was Mirage. Both teams play this map very well, and a lot was to be decided at the early stage of the game. HellRaisers started in attack and showed a very faded game. Despite a few highlights by HellRaisers, Team Dignitas continued to take the lead in the game. As well as on Overpass, HellRaisers came to the side switching not having the right to make a single mistake. The fate of the second pistol round was decided by an instance — the players of Team Dignitas entered plant A and literally got a few successful headshots, while running and jumping. Being in the minority, HellRaisers lost that round, and together with it the entire match.
The coverage of the closed qualifiers for DreamHack Masters Malmö 2016 can be found on our website.