HellRaisers [2:1] PENTA @bo3
14:16 @mirage, 16:6 @dust2, 16:9 @cache
The fight started on de_mirage, one of the most difficult in making defensive moves map. Yes, this is the map, where you have to work hard on your moves and team work, intuitive understanding to gain many rounds on the terrorist side. The full of stand-ins HellRaisers' roster didn't manage to get it, and thus the Germans were constantly taking the positions and rounds on the counter-terrorist side. After the side switching, HellRaisers did offer the battle though. They leveled the score to 14:14, but didn't find a right tactic for two decisive rounds — 14:16.
However, everything was going on target on the defense side on de_dust2. A lot of rounds would end after fast rushing, and the luck was on our boys' side in the clutch rounds. As a result, on the CT side ANGE1 and Co. took 14 rounds out of 15! After the side switching the Germans tried to resist a bit, but it didn't go further — 16:6. On de_cache we had a similar situation: the boys from PENTA managed to get through the defense of HR only for three times. HellRaisers in their turn were making fewer mistakes and were shooting rather well (we will remember for a long time the ace by s1mple with the deagle). The final result of the third map is 16:9.
Kirill «ANGE1» Karasiov's comment:
«The game turned out to be hectic, but I'm happy that the boys came in full force. I think that we will overcome all this mess sooner or later!»
The coverage of GO:CL Season 2 is on our website.
Cheer for HellRaisers!