Smoke to banana from CT base
Controlling the arc from the T base to B is one of the top priority tasks. Obviously, CT-side players need to do their best to avoid such a sequence of events. The following simple and fast smoke will let you cut the arc entrance very early for attacking players.
Fire for В1 at В
After taking control over banana, T-side players can smoke every single corner of B. There are a lot of problematic places over there, since the defending players can hide literally everywhere. We've shown you the molotov that can be thrown to B1 before. Today, we're going to show you a fast variation of this nade.
Smoke to cut Pit off
While retaking A, defenders usually face a problem of coming out of Library. It's usually watched by a player from Pit, which makes retaking much more difficult. In order to cut the pit player off, you can use the next smoke thrown from the CT base.
Fire for в "dark spot"
Another problematic place for attackers taking B is a farther spot of the plant, since defenders usually hide behind B3 or in dark spot. We've shown you a good molotov for B3 before, and now will tell you about this simple molotov for dark spot. In order to make it, you need to get to a small wall on banana, and if you have no time for that, you'd better ask your teammate to boost you.
Try it out:
To practice the tricks listed below, all you need to do is start a game by using the console command "map de_cache". Moreover, the following commands may come in handy:
- sv_cheats 1 — allows using cheats
- mp_roundtime_defuse 999999 — sets round time
- mp_warmup_end — ends warmup
- god — turns on God mod (makes you invulnerable)
- ammo_grenade_limit_total 5 — allows the player to use all types of grenades
- bind “key” “give weapon_hegrenade; give weapon_flashbang; give weapon_smokegrenade; give weapon_incgrenade; give weapon_molotov; give weapon_decoy” — gives a full set of grenades when the chosen key is pressed
- sv_infinite_ammo 1 — infinite ammo
- bind "key" "noclip" — turns on and turns off the airplane mode when the chosen key is pressed
- sv_grenade_trajectory 1 — shows the trajectory of grenades
- sv_showimpacts 1 — shows the marks of bullets
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