CS:GO has received an update that changes Nuke

The developers have released an update, changing Nuke’s look.
CS:GO has received an update that changes Nuke


The new patch has affected shooting with a shotgun and updated Nuke, also there are now callouts for competitive maps in Steam Workshop.

  • Enabled shotgun spread patterns on official matchmaking servers as described in blog.
  • Nuke:
    • Removed outer catwalk completely
    • Removed helper catwalk onto silo
    • New type of skylight windows in A site
    • Added some cover in corner at back of B site
    • Removed railings when entering B site from ramp
    • Removed window in hut
    • Moved entrance to hut slightly further in
    • Moved up spawns for both teams
    • Flipped static doors at T entrance to ramp
    • Blocked off “old secret” area outside of garage
    • Added solid white walls near CT spawn
    • Rotated container outside of garage, and removed some smaller crates
    • Removed access to crane inside of A site, made more of rafters accessible
    • Reverted box-path onto hut inside A site to the old configuration
    • Removed ladder up to rafters from inside A site
    • Added collision for physics objects (except grenades) near water in B site
    • For tournament organizers, the old version of Nuke is available on the Workshop.
  • Canals:
    • Closed off windows overlooking courtyard and A
    • Cleaned up sightline from corner balcony toward A and Arch
    • Made CT route to B more direct
    • Joined two rooms on CT side of B into one space
    • Simplified cover on back side of B
    • Removed Ivy “laddice”, now a skill jump / boost spot
    • Grenade-clipped CT bridge railings for more predictable smokes
    • Moved courtyard statues forward for cleaner sightline
    • Added ashtray for smokers
    • Re-released and updated the Phoenix Compound co-op map on the workshop.
    • Updated Cache and Shipped to the latest versions. Details can be found on the workshop pages.
  • CO-OP STRIKE:
    • When players complete a custom co-op mission, it now restarts the map at the end of intermission instead of sitting at a black screen.
    • Fixed barrel exploding particle effect relying on a specific map’s effects and now has it’s own unique effects.
    • Slightly increased barrel explode radius.
    • Added mp_heavybot_damage_reduction_scale convar which allows maps
  • MISC:
    • Co-op Strike, Wingman, and Flying Scoutsman tags have been added to the workshop, so map authors can now tag their maps as playable in those modes.
    • Co-op Strike, Wingman, and Flying Scoutsman tagged maps can now be launched into those modes from the Workshop tabs in game.
    • Added a map place-able entity (vgui_world_text_panel) that allows mappers to put floating, localizable text in their map without needing custom res files.
    • Added vscript function named ScriptPrintMessageCenterAllWithParams which requires 3 params that get inserted into the localization token at the %s1’s.
    • CGamePlayerEquip now handles picking up healthshots and now respects max carry for grenades.
    • Disabled sv_allowupload by default. If enabled, the filter restricting potentially malicious file types has been expanded.
    • No longer exposing the server IP to clients in a circumstance where it wasn’t necessary. This should help prevent some DoS attacks.

From the CS:GO blog


csgodep is simplicity of the game, fast skin withdrawals and deposits, stylish design, adding new modes and an excellent referral system. Start playing and winning in just a few clicks!

Tag: Hellraisers CSGO

Comments (0)